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Section Title

Recommended Study Sequence

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Admission

TAFE Diploma of Fine Arts or equivalent.

Qualification for this award requires the successful completion of 160 credit points.

Full-time

Year 1

Autumn Session

Writings on Art

This unit examines selected historical, philosophical and critical writings that have influenced the writing of art history. The unit provides a relevant background to aesthetic and cultural theory, based on visual arts practices, texts, and models. While covering many of the issues and debates raised in literary theory, its emphasis is on the visual arts.

Web and Time Based Design

Through lectures students develop an understanding of fundamental concepts and processes inherent in designing for on online environment. Students also develop fundamental computer software skills and design understandings appropriate to that medium using the major web software packages and develop a working understanding of production literacies for online design. Students will engage in practical studies of web authoring using HTML, Dreamweaver, image optimisation using Fireworks or Imageready. Emphasis will be placed on understanding the roles, functions and features of each software package in the design production context of online delivery, integrated use, and a working understanding of the responsibilities inherent in the digital production process.

Choose one of

Screen and Sound Concepts

This unit introduces students to the principles of screen and sound media in theory and practice. It has a strong emphasis on digital video and new media, yet it also aims to create an awareness of screen language and its role in the construction of meaning, culture and history by looking at key examples from classic films, to contemporary films, videos, documentaries, animation and video art. It introduces students to the main concepts in media production, filmmaking and sound, such as camera coverage, visual storytelling, genre, narrative, montage, or sound design. It also introduces students to basic editing software.

Photomedia

This unit examines the multifaceted nature of photographic practice and introduces students to a range of methods of Photographic image design for the purpose of Visual Communication. It explores the relationship between photographic technique, genre and the reception of photographic imagery. Students will be introduced to Photographic studio practice as the means of controlling image reception through the control of lighting, exposure and digital post production.

Choose one of

Alternate or Sub-major unit

Spring Session

Theories of Representation

This unit explores various theories of representation and visual analysis. It considers a variety of historical methodologies pertaining to the nature of visual representation and issues regarding visual depiction.

Principles of Nonlinear Editing

This unit is a series of workshops designed to develop students’ skills in the principles of non-linear editing for digital video production. It aims to develop students’ appreciation for the art and craft of editing in visual and aural storytelling. Students are encouraged to explore a variety of editing styles and approaches to video footage and be capable of working within various genres and narrative structures. Students will also be exposed to current industry practice and emerging trends.

Choose one of

Multimedia Authoring

This is an intensive project based unit in which the main piece of assessment is a piece of applied Multimedia. Students are introduced to advanced functionality of Multimedia software, including basic programming, functions and variables, image manipulation and compression.

Postproduction Sound

This unit provides an introduction to postproduction sound for film, television, video and multi-media production. Students learn to understand and analyse media soundtracks and through project-based assessment, develop the skills to implement post-production and sound design techniques.

Choose one of

Alternate or Sub-major unit

Year 2

Autumn Session

Interactive Design I

This unit focuses on design methodology for the development and delivery of contemporary interactive media applications. Particular concepts addressed will also include conceptual integration and convergence of various media forms, screen design, navigational hierarchy and structures, and designing engaging interactive interfaces. General principles of interface, interaction design and information architecture will be introduced, alongside basic principles of digital media production.

Choose one of

Digital Futures

This unit examines the role of digital technologies in contemporary cultural production, exploring the impact digital technologies have had on the design and construction of images, spaces and bodies in the late 20th and early 21st centuries. The unit traces the development of technologies from analogue, to electronic, to digital, and analyses key topics in media studies including the cyborg, virtual reality, artificial life and simulation. The unit contextualizes conceptual issues with reference to design, film, art and new media works.

Australian Art II

This unit investigates the major aesthetic and theoretical events of Australian art in the Twentieth century. Beginning with post First World War art, significant themes surrounding modernism, parochialism, internationalism, conceptualism and contemporary artistic concerns are explored together with aspects of the international art market, museology and indigenous art making.

Choose one of

Media Arts Workshop

Practical workshops in advanced camera coverage and visual storytelling techniques for film, television and digital media. Additional skills in moving camera, lighting, screen performance, and location sound recording techniques for video camera. Through screen analysis and group discussions, students apply critical awareness to their own work, and contribute constructively to project development. The workshop provides an opportunity for students to develop original ideas for their own projects, for trial and experimentation with visual storytelling approaches. This can form the basis of their final work in Video Project, or a major video production that best represents their interests, skills and creativity.

Collaborative Project

This unit is open only to students enrolled in a degree in Fine Arts, Electronic Arts, Music or Performance. This unit gives each student the opportunity to participate in an artistic collaborative project that may or may not entail collaboration beyond one specific discipline. The work undertaken may cover a range of creative possibilities or disciplines and work from a theme or project proposal towards a significant creative outcome. It is expected that work will be innovative and reflect a response to the challenges inherent in the issue of collaborative or project work. It will be project based and involve studio, workshop and/or field based activities.

Choose one of

Alternate or Sub-major unit

Spring session

Interactive Design II

This unit focuses on interactive design from an experience design perspective. Approaches utilising current digital technologies for advanced interactive design are explored. Students will design and produce interactive products and examine and critique current content and trends within these technologies. The focus of the unit is communication and experience design, rather than technical implementation. Interactive design examples are examined from the context of shifting production languages, convergent technologies and the design professional contexts.

Choose one of

Visual Thinking

This unit explores visual thinking in communications and design contexts, including the persuasive and expressive uses of visual design and media images. It draws upon design theory and media analysis to explore visualisation and to build a multimodal view of mediated communications in the light of new converged visual forms of digital media. The unit explores the move for communications from critique to design, from critical scrutiny of media texts to the design tasks of setting future aims and uncovering the means and resources for achieving them. The unit will foster an applied understanding of how multiple representational forms can be combined and remade to generate new forms of meaning.

Aesthetics

The major philosophies of art will be examined. The Western tradition will be surveyed from the Ancient Greeks through medieval and Renaissance theories of art to modern and postmodern aesthetics beginning with Kant. Marxist and feminist aesthetics will be especially emphasised. The artistic material will primarily come from the visual arts.

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Project 1

This unit is an intensive and extended study that provides students with the opportunity to create and present a major work that reflects learning delivered through their specific discipline studies. It enables students to bring together skills and knowledge developed in previous years and, under the guidance of staff and/or professional practitioners, create a major work suitable for public viewing. This unit is designed to offer students significant insight into the practical realities of arts practice post tertiary education.

Video Project

Video Project will involve students intensively in the application of digital video techniques within a collective major project as their final assignment. Video Project is the culmination of prior learning in DV camera techniques, non-linear editing and sound. This unit allows students to produce a video piece that expresses original ideas, creativity and shows their level of expertise and skill to best advantage.

Choose one of

Alternate or Sub-major unit

Sub-majors

The following sub-majors may be taken within the elective band of the Bachelor of Contemporary Art degree.

Media Arts

Animation

Art History and Cinema Studies

Illustration and Photomedia

Performance

Sound Technologies

Alternate Unit Pools

The following specified alternate units may be taken within the elective band of the Bachelor of Contemporary Art degree.

Media Arts Production Pool Units

Screen and Sound Concepts

This unit introduces students to the principles of screen and sound media in theory and practice. It has a strong emphasis on digital video and new media, yet it also aims to create an awareness of screen language and its role in the construction of meaning, culture and history by looking at key examples from classic films, to contemporary films, videos, documentaries, animation and video art. It introduces students to the main concepts in media production, filmmaking and sound, such as camera coverage, visual storytelling, genre, narrative, montage, or sound design. It also introduces students to basic editing software.

Principles of Nonlinear Editing

This unit is a series of workshops designed to develop students’ skills in the principles of non-linear editing for digital video production. It aims to develop students’ appreciation for the art and craft of editing in visual and aural storytelling. Students are encouraged to explore a variety of editing styles and approaches to video footage and be capable of working within various genres and narrative structures. Students will also be exposed to current industry practice and emerging trends.

Postproduction Sound

This unit provides an introduction to postproduction sound for film, television, video and multi-media production. Students learn to understand and analyse media soundtracks and through project-based assessment, develop the skills to implement post-production and sound design techniques.

Media Arts Workshop

Practical workshops in advanced camera coverage and visual storytelling techniques for film, television and digital media. Additional skills in moving camera, lighting, screen performance, and location sound recording techniques for video camera. Through screen analysis and group discussions, students apply critical awareness to their own work, and contribute constructively to project development. The workshop provides an opportunity for students to develop original ideas for their own projects, for trial and experimentation with visual storytelling approaches. This can form the basis of their final work in Video Project, or a major video production that best represents their interests, skills and creativity.

Video Project

Video Project will involve students intensively in the application of digital video techniques within a collective major project as their final assignment. Video Project is the culmination of prior learning in DV camera techniques, non-linear editing and sound. This unit allows students to produce a video piece that expresses original ideas, creativity and shows their level of expertise and skill to best advantage.

Visual Thinking

This unit explores visual thinking in communications and design contexts, including the persuasive and expressive uses of visual design and media images. It draws upon design theory and media analysis to explore visualisation and to build a multimodal view of mediated communications in the light of new converged visual forms of digital media. The unit explores the move for communications from critique to design, from critical scrutiny of media texts to the design tasks of setting future aims and uncovering the means and resources for achieving them. The unit will foster an applied understanding of how multiple representational forms can be combined and remade to generate new forms of meaning.

Visual Communication Pool Units

Web and Time Based Design

Through lectures students develop an understanding of fundamental concepts and processes inherent in designing for on online environment. Students also develop fundamental computer software skills and design understandings appropriate to that medium using the major web software packages and develop a working understanding of production literacies for online design. Students will engage in practical studies of web authoring using HTML, Dreamweaver, image optimisation using Fireworks or Imageready. Emphasis will be placed on understanding the roles, functions and features of each software package in the design production context of online delivery, integrated use, and a working understanding of the responsibilities inherent in the digital production process.

Photomedia

This unit examines the multifaceted nature of photographic practice and introduces students to a range of methods of Photographic image design for the purpose of Visual Communication. It explores the relationship between photographic technique, genre and the reception of photographic imagery. Students will be introduced to Photographic studio practice as the means of controlling image reception through the control of lighting, exposure and digital post production.

Interactive Design I

This unit focuses on design methodology for the development and delivery of contemporary interactive media applications. Particular concepts addressed will also include conceptual integration and convergence of various media forms, screen design, navigational hierarchy and structures, and designing engaging interactive interfaces. General principles of interface, interaction design and information architecture will be introduced, alongside basic principles of digital media production.

Interactive Design II

This unit focuses on interactive design from an experience design perspective. Approaches utilising current digital technologies for advanced interactive design are explored. Students will design and produce interactive products and examine and critique current content and trends within these technologies. The focus of the unit is communication and experience design, rather than technical implementation. Interactive design examples are examined from the context of shifting production languages, convergent technologies and the design professional contexts.

Art History and Cinema Studies Pool Units

Contemporary Society

Contemporary Society introduces students to central issues in social analysis and a range of perspectives that have been used to understand the social world. It provides them with a theoretical grounding in the central concepts and methods of social theory through an encounter with problems raised when social theory directly engages with practical problems such as racism, environmentalism, inequality etc.

From Renaissance to Impressionism

This unit is designed as an introduction to Art History. It outlines some of the principal terminologies and methods employed within the discipline of art history through a chronological introduction to important periods, movements, and figures in European art from the Renaissance to the late nineteenth century. In particular, the unit encourages students to think about the practice of art history with reference to the questions asked by art historians and the interpretive techniques they employ. Theoretical and methodological aspects of the discipline are examined, while specific emphasis is given to developing skills in visual analysis and interpretation.

Media and Visual Cultures

In contemporary society, knowledge is increasingly produced and communicated through visual media. How individuals and organisations use visual images and media to represent themselves requires interpretation. Issues to be studied include will address key competencies required of individuals in their professional and personal lives, such as: How does one interpret the flow of images presented in daily life in media, including newspapers, books, the web, television and film? What is the relation of images in fine art (painting, drawing and sculpture) to new media? Students will learn methodologies to answer these questions with critical insight and informed judgement.

Digital Futures

This unit examines the role of digital technologies in contemporary cultural production, exploring the impact digital technologies have had on the design and construction of images, spaces and bodies in the late 20th and early 21st centuries. The unit traces the development of technologies from analogue, to electronic, to digital, and analyses key topics in media studies including the cyborg, virtual reality, artificial life and simulation. The unit contextualizes conceptual issues with reference to design, film, art and new media works.

Multimedia Authoring

This is an intensive project based unit in which the main piece of assessment is a piece of applied Multimedia. Students are introduced to advanced functionality of Multimedia software, including basic programming, functions and variables, image manipulation and compression.

Australian Art II

This unit investigates the major aesthetic and theoretical events of Australian art in the Twentieth century. Beginning with post First World War art, significant themes surrounding modernism, parochialism, internationalism, conceptualism and contemporary artistic concerns are explored together with aspects of the international art market, museology and indigenous art making.

Music Pool Units

Musics, Histories and Flights of the Imagination

In 2011 this unit replaced by 101740 - Music History 1. This unit maps a rich panorama of musical works, styles, genres and composers from the Middle Ages to the mid-nineteenth century. It shows how music evolved through the centuries and suggests that stylistic changes are linked to creative, musical minds, manifesting as innovative music on the one hand and as conformity to established practices on the other. Out of the abundance of new and old possibilities, the unit asks why composers choose to replicate some patterns to the neglect of others. What is meant by innovation and creativity? How do different genres and styles in different periods in music history come to the foreground while others recede into the background? The unit offers an appreciation of Western art music while considering the popular and folk traditions of the day. It explores how music gives rise to flights of the imagination as it connects with composers, performers and listeners.

Music: Modernism, Postmodernism and Beyond

In 2011 this unit replaced by 101741 - Music History 2. This unit explores music from the mid-nineteenth century to the twenty-first century. It considers how the overarching paradigms of modernism and postmodernism shape our understanding of music. Performer and composer case studies will be used to illuminate philosophies and practices that underpin the music studied. The unit provides a socio-historical context for music and investigates the practices that produce innovation. It explores the ways in which technological developments have given rise to a bewildering array of music in the popular and classical traditions in the late twentieth and early twenty-first centuries. The unit includes some rudimentary music analysis and key terminologies and music vocabularies.

Cultural Paradigms and Music

This unit builds a critical theoretical foundation for music which informs the studio/practical studies, as well as preparing students for more advanced theoretical and critical studies. It is non-linear in approach, examining paradigmatic shifts and cultural theories, and their relationship to music. It includes the study of theories of authorship, corporeality, aesthetics, and power. It examines the field of musical production and the intersection of music with technology. It considers how musical taste is formed and explores the role of institutional practices in shaping music, musicians and musical taste. It situates music within the cultural paradigms of humanism and neo-liberalism, and modernism and postmodernism. It provides students with a broadly informed view of current issues informing contemporary music practice.

Music and Meaning

In 2011 this unit replaced by 101742 - Music and Philosophy. Music and Meaning tackles the big questions. It considers definitions of music and how music is constituted. It asks how we encounter and experience music, and what makes a piece of music aesthetically pleasing and who decides. The unit ponders issues to do with ethics and morality, and whether the meanings attributed to music are as much intrinsic as they are cultural. The unit considers emotions and feelings in music, and why we would listen to music if it makes us feel sad. When music is used as an instrument of torture is it still music? How do we view the composer in the musical work? Is there a difference between musical thinking and thinking about music? Is music representational? Is music political? The unit provides an historical overview of the important debates and considers the poststructuralist critique of these debates. Students will design a question chosen from the topics covered in the unit, and retrieve and critically evaluate the appropriate literature for their project.

Modes and Codes in Music Production

The unit explores the impact of globalisation on codes, practices and modes of music production. It examines debates in music about the personal and the political, and the cultural and the economic. Adorno’s theories of standardisation and Attali’s idea that industrialisation gives rise to music becoming silenced through the mechanism of repetition (mass production, stockpiling and control by the music industry) will serve as the starting point for the unit. The unit will look at how music is positioned within global and local contexts. It will include topics on the operations of ideology and constructions of identity, including that of musical identity. How does the concept of genre have relevance to politics and aesthetics in music? How do technology and the digital revolution subvert the genre categories which have taken shape in music over the 20th century and beyond? The unit will uncover the multiple ways in which listeners, composers, operators, and producers give rise to an infinite array of possibilities in ‘music’.

Music in Theory and Practice

The unit introduces a range of approaches to research used by musicologists and music practitioners. It includes methods which are empirical and theoretical, qualitative and quantitative, ethnographic and analytical, and those emergent in practice-based research, including the idea that practice is research. Students will delineate their own research topics and work on research papers which may involve a creative practical component. Students will propose and report on their research in progress, including its theoretical underpinnings, retrieve and critically evaluate an appropriate literature for their project, and discuss the methods they intend to use for their data collection and analysis. The tutorial will give students an opportunity to present work for feedback and critique.

Bachelor of Contemporary Art

Like many forms of expression and communication, art is increasingly global, crossing cultural barriers, and merging traditional artistic approaches with tools often associated with mass communication.

Contemporary artists often use unconventional media to change and intensify the relationship between viewer and artist. Contemporary art may incorporate elements of performance and/or video and sound, or may encompass a whole room.

Some works of contemporary art lack boundaries, while others are circumscribed by particular disciplinary practices, each enabling new insights to emerge. By utilising multidisciplinary approaches, contemporary artists are able to access the full range of human senses and viewing contexts.

The Bachelor of Contemporary Art is interdisciplinary and has links with all courses in the School of Communication Arts. It is a pathway to university for graduates of the TAFE Fine Arts Diploma course or other equivalent programs. The aim of the award is to provide contextual and theoretical understanding of contemporary art practice.

Course Details

UAC Code Campus ATAR 
708190
Penrith NA

Duration

2 years full-time, or equivalent part-time.

Note: 'part-time' refers to study load, not to timetabling of evening classes.

A Career in Contemporary Art

As a UWS Contemporary Art graduate, you may pursue a career such as:
»» professional art practitioner
»» video maker
»» curator
»» secondary school teacher (with a further teaching qualification)
»» art technician
»» studio assistant
»» independent production and self-employment
»» exhibition presentation

If you are interested in becoming a secondary teacher you can study the Bachelor of Contemporary Art Studies degree followed by the UWS Master of Teaching (Secondary) course.

Application Information

To lodge an application for the course of your choice check the Application Information.

Honours

An additional Honours year is available to high-achieving students.

Do you need more information?

Request a course and application information pack:
Course Enquiry Form
International Course Enquiry Form

For further assistance contact the UWS Course Information Centre.